There is no such thing as an honest member of the Alliance, but the Gnomes are more dishonourable than any other. Most of the races cowed by the Deathguard are obvious and predictable in their methods nd we have learnt to take advantage of their weaknesses, Dwarves are stupid, brittle boned and feeble; Night Elves are cowardly, cynical and utilize archaic, ineffective magic; Worgen are mindless, half blind and confused by sudden movements (see the respective leaflets for more information on these loathsome creatures.)
Gnomes are bipedal and humanoid in shape, though any genetic link between them and humans cannot be seen. Their skin is dull and greasy.
Gnomes are far shorter than humans with tiny, almost vestigal limbs and an awkward gait.
Their demeanour is aloof and arrogant, they beleive they are on a higher standing than other life forms. This offensive trait can be quickly admonished with the sole of your boot.
A Gnomes body and mind are inferior to yours. You fight, think, see, hear and move better. You are stronger, faster and harder of heart.
The gnomes have evolved quickly, leading to huge deficits and weaknesses in their physiology. Use these facts to you advantage and you will prevail.
Gnomes have hollow bones, their limbs will break easily under little applied pressure.
Gnomes have poor eyesight, anything over ten meteres away is a blur to them.
Gnomes are frightened by fire.
Gnomes are frightened by water.
Gnomes are frightened by thunder.
Apothecaries have discovered that gnomes are descended from servants built by the titans, they are not warriors and fighting is unnatural to them.
Gnomes panic easily, their usual response to stressful situations is to either wail and lie face down on the ground, or run around in circles in a vain attempt to confuse their aggressors.
In battle, Gnomes are disorganised and cowardly, they fight from a distance and their poor eyesight makes this tactic ineffective.
To compensate for their poor eyesight, the Gnomes have evolved acute hearing. Their eardrums are so sensitive that if you make a loud enough noise (for example by shouting "DIE GNOME, DIE") it will cause immediate deafness and confusion.
Thought for the Day: My armour is contempt.